Holy Grail Journey
Team up, spend stamina through the maps, and time Zone 3 for PvP score.
Write-ups for limited-time events — separate from the systems covered under Guides.
Team up, spend stamina through the maps, and time Zone 3 for PvP score.
Phase 1 combat and donations, Siege horn/ring savings, and which monsters to one-shot or last-hit.
Guild battlefield counters, three-day revive caps, auto-play setup, and merit farming order.
Endless Floor priorities, and when Bonus Area gem spends are worth it.
Clear three maps per stage, bank exploration stamina, and dig the boss in a 2×2-efficient pattern.
Phase-1 opponent picks, default-formation counters, group choice, and late attempt timing.
Stamina recruiting, formation counters (ATT / POSS / DEF), Friendly Match elo, and Artifact spend.
Dice board pacing, Creator Area, F2P roll math, tile levels, and pack efficiency.
Bet on World Cup match results for prediction coins, then climb the coin ranking.
Rank on Merchant Sea trade duration; a Trade License cashes that duration in as instant points.
2048-style merges on a 4×4 grid with microscopes, up to level 11, then spend Eggs in the shop.
Drop-and-merge trenches, ascending stacks, and when to spend Rearrange or Choice Block.
Fill Great General supply orders for bonus points before their patience runs out.
Permanent merge progression, when to scythe low mushrooms, and how to spend stamina on connections.
Clear lines by sliding pieces — edge gaps, piece size, and the next-row preview.
Outside-in pair matching under stage effects, and Stockpile as dice blackjack.
Sail ten unlocking sea regions, cut travel time with fleet speed, and plan the extra preparation day per hop.
Score miles while travelling, bank stamina and barrels, and keep the ship moving.
Bank stamina and lipsticks, finish UR rehearsals early, and time recovery before the run.
Rehearse Goddess Theater plays during the event window to earn extra drama coins.
When to donate guild flags to the tower, and when to save them between cycles.
Event points from Goddess affinity — gifts and Patrol — until the claiming period starts.
A blind prayer-betting event: choose a god, compete for a title, and weigh safer odds against larger rewards.
Bank production and harps for the event, and buy harps from shops after priority items.
Spend Energy Bars to boost a cart, claim mileage rewards, and use leftover bars before the event ends.
Wish with Genie Summon Tickets, collect FEVER letters for a free 10-pull, and spend lamp coins in the shop.
Goddess-first priorities, F2P draw math to 69, and the cheapest path to hard pity.
Daily donation targets, when to go over them, and which items each match asks for.
Plant crops, clear Save the Farmer with Herbicide, unlock tiles fast, and plan long grows for offline time.
Hammer stages, chessboard digging, and spend caution — obsolete event replaced by Genie.