Four Cryptides, four slots. Which one opens and which one waits decides how much of each buff you actually get.
The opening line-up
Cerberus and Caladrius were named together for the first two spots, so which of the two leads is open.
- Slot 1–2
Cerberus
CaladriusBoth amplify attack and defence, and that is what the opening of a fight is decided by.
- Slot 3
NidhoggThe weakest buff of the four, so it goes third.
- Slot 4
SleipnirHeals a share of maximum HP, which is worth nothing while everyone is still full. Fourth, where it carries the long fights.
Once Nidhogg and Cerberus are SSR, Autumn changes the line-up so that Nidhogg’s skill is amplified. The order for that second formation is not written down here yet.
What to evolve first
The order to push them, once you have all four.
Bring all four to SSR.to SSR
Cerberus
Caladrius
Nidhogg
Sleipnir
Push them in this order.to SSR
- 1
Cerberus - 2
Caladrius - 3
Nidhogg - 4
Sleipnir
- 1
Then Nidhogg.to UR
Nidhogg
Then Cerberus.to UR
Cerberus
Then the other two.to UR
Caladrius
Sleipnir
Where the Cryptides themselves are
Skills, feed, the evolution stages and the talent materials are in the Cryptides guide. This page is only about the order you put them in and what to raise first.
Formation and evolution order from Autumn (Ice, S12), shared on Discord on 6 and 11 August 2026. Cryptide names and portraits come from the Cryptides guide.
