Buildings

Population, production, and military city buildings, with production costs and priority.

City buildings raise population, produce resources, and train soldiers. Open a card for upgrade-stage art and the level-sample table. Production cards also list what each building makes, upgrade costs, and barracks or research notes.

Buildings by type

Filter by population, production, or military. On production buildings, stars mark community priority (one to three), and the resource chips filter what each building makes or needs.

37 buildings shown

  1. 9 buildings

    Population

  2. 5 buildings

    Basic production

  3. 2 buildings

    Advanced resources

  4. 5 buildings

    Luxury resources

  5. 2 buildings

    Exploration resources

  6. 2 buildings

    Enlightenment resources

  7. 4 buildings

    Steam resources

  8. 8 buildings

    Military

Every building at a glance

One row per building: type, level cap, and for production what it makes, costs, and priority. Tap a name to open the detail panel.

BuildingTypeLevelsProducesRequiresPriority
Population
PopulationLevels 1–1750
PopulationLevels 1–1735
PopulationLevels 1–1712
PopulationLevels 1–1663
PopulationLevels 1–1628
PopulationLevels 1–1588
PopulationLevels 1–1484
PopulationLevels 1–1275
PopulationLevels 1–1059
Basic production
ProductionLevels 1–1746WoodWoodStone
ProductionLevels 1–1743FoodWoodStone
ProductionLevels 1–1740StoneWoodStone
ProductionLevels 1–1737CopperStoneCopper
ProductionLevels 1–1722IronCopperIron
Advanced resources
ProductionLevels 1–1729ClothWoodCopper
ProductionLevels 1–1718HorsesFoodCopper
Luxury resources
ProductionLevels 1–1703AlcoholWoodIron
ProductionLevels 1–1693LeatherIronLeather
ProductionLevels 1–1674GlassStoneLeather
ProductionLevels 1–1650PaperLeatherPaper
ProductionLevels 1–1626CreationsCopperPaper
Exploration resources
ProductionLevels 1–1590SteelIronLeather
ProductionLevels 1–1583GunpowderPaperSteel
Enlightenment resources
ProductionLevels 1–1500LemonsPaperLemons
ProductionLevels 1–1450Coffee beansSteelLemons
Steam resources
ProductionLevels 1–1350CoalPaperCoal
ProductionLevels 1–1275Precision PartsIronLemonsPrecision Parts
ProductionLevels 1–1125OilSteelOil
ProductionLevels 1–1025InformationCoalInformation
Military
MilitaryLevels 1–160
MilitaryLevels 1–160
MilitaryLevels 1–160
MilitaryLevels 1–160
MilitaryLevels 1–465
MilitaryLevels 1–465
MilitaryLevels 1–465
MilitaryLevels 1–465
How to read the cards

Tap a card (or a name in the overview table) for upgrade-stage art and the level-sample table: population or troop stats, civ index, upgrade cost, and upkeep where they are recorded.

On production cards, Produces is the resource the building makes and Requires is what its upgrades cost. The building name is the in-game building name (for example Spice Workshop). Coffee beans are what that workshop produces — not the building’s name. Barracks and research tags sit under the costs when the building feeds soldiers or an age’s research. Stars are community priority, not an in-game rank.

Roster, level caps, stage arts, and level-sample tables collected by the community, last merged on 18 September 2026. Production upgrade resource types and priority asterisks from a community Discord list; Enlightenment thanks to Spitzell. Production cut-outs from German client screenshots on 16 September 2026. The artwork belongs to the game’s publisher.

New Steam production buildings (Precision Parts, Oil, Communications) have no community priority yet — mark them in the editor when confirmed.